Click on each project to learn more about my involvement within the development.
Unreal Engine 5
Windows
Single Player
Adventure
10 Members
10 Weeks
Cozy Tales is a cozy open world exploration game. The player traverses a beautifully stylized landscape filled with hidden landmarks and scenic beauty.
Important landmarks can be marked to create maps for adventurers. Also, unique items and artifacts throughout the world can be collected.
The game has a strong focus on relaxation and enjoyment, with no combat or high-stress situations.
Project roadmap
Milestone overview in Codecks
Sprint structure with Scrum meetings
Task workflow definition
Game Design documentation & task description
Diagram of a feature functionality
Unity
Windows
Single Player
Adventure
9 Members
10 Weeks
A 1st person, steampunk themed endless runner. Explore a long forgotten mine and pierce your way deeper through the tunnels with a gigantic drill machine. But beware: the tunnel is collapsing behind you!
Gather resources, craft upgrades and keep your drill running before you get buried.
The goal is to beat your high score by navigating the longest distance through the tunnel, all while evading the relentless wall that crumbles and follows close behind, threatening to engulf you.
Project roadmap
Feature prioritization plan
Task workflow definition
Project backlog structure in Jira
Metrics for project status tracking
Conflict management strategy
Godot
Windows
Single Player
Platformer
5 Members
10 Weeks
A 2D Platformer in an underground sci-fi setting.
Experience the story of a long forgotten drone - the last hope for the survival of humanity.
Take on an adventure through a postapocalyptic underground facility. Protect and escort the drone, fight your way through waves of hostile machines, explore the environment and unlock new abilities.
Game Design documents
Audio workflow for the voice-over
Programming of a tutorial popup feature
Hi, I'm an aspiring Game Producer passionate about organizing the development of captivating gaming experiences. I am passionate about Project Management because it allows me to collaborate and communicate with people across various fields. The diversity of tasks and challenges each project brings is what I love about this job.
Learn more about my project management practices.
A well organised product backlog complete with task priorities, estimated efforts, clear descriptions, and assignees, is crucial to my workflow. It enables accurate tracking of project status, work velocity, and more.
My sprint plannings consist of clear sprint goals including deadlines and assignees. Before each sprint, I review the goals with the team and adjust them if neccessary.
Establishing a transparent scrum framework is crucial to my work ethic, with diligent participation in meetings such as daily stand-ups, sprint planning sessions, sprint reviews, and retrospectives being fundamental components.
Conducting a thorough review of each sprint is crucial to me, focusing not only on the goals achieved but also on the team's morale and workflow dynamics.
I collaborate with all departments to achieve holistic risk coverage, simultaneously crafting an alternative strategy to ensure we always have a solid backup plan ready to go.
My approach to documentation: delivering essential information into its most concise form - using graphics and key points over continuous text - enabling rapid access to important details without extensive searching.
I excel in delivering project status presentations to different parties like stakeholders, showcasing a clear and confident style that effectively communicates progress and insights.
I am using industry-standard software across various projects.
I utilize Jira for comprehensive task tracking, while also introducing and guiding the production team in its use.
I employ Confluence as a central hub for all documentation needs, including game design, meetings, and retrospective analyses.
I am proficient in widely used office applications, including Microsoft's Word, Excel, PowerPoint and Outlook.
In addition to Microsoft Office applications, I am also familiar with Google Workspace, including Drive, Docs, Sheets, and Slides.
I have experience working with Unreal Engine 5, including implementing content and performing basic scripting tasks.
I have fundamental skills in submitting changelists through Perforce in Unreal Engine 5.
Always feel free to contact me via email or drop me a message on LinkedIn or other social media!
Hamburg, Germany